Shopee Bubble

Shopee Bubble

Cocos CreatorPhaser3TypescriptJEST

Studio: Shopee Indonesia - Game Studio 1

Platform: Android, iOS

Project Length: Feb 2022 - Feb 2025 (3 years)

A puzzle bubble shooter game for Shopee e-commerce platform

Summary of Contribution

  • Lead the game engineer team for one major version (tournament)
  • Added new gameplay logic for tournament event
  • Added bot system for tournament event
  • Optimized asset workflow and usage in the game
  • Added physics "Pachinko" mechanic for pinata party event
  • Worked with FaaS (function as a service) to give a proxy for level auto generation
  • Added snippets for star collector event
  • Added fireworks gameplay mechanic
  • Added fireworks animation with simple particle system
  • Set UI for group race event scene
  • Fixed and optimized saga map scrolling issue
  • Adjusted saga map for level selector scene to provide new level type (boss battle)
  • Updated pop up template to afford background and header component flexibility
  • Implemented UI revival pop up for different occassion (multiple revival, boss level)
  • Implemented boss attack mechanic
  • Added minor UI components for some events (knockout stage, monster raid)
  • Added first time user experience (FTUE) for weekly contest and tournament event
  • Connected UI component for advertisement service for different occassion (treasure quest, boss level)
  • Set up library usage to afford iOS runtime environtment

Achievements

  • Successfully managed assets workflow and reduced loadtime by 2 seconds (15% load time at that time)

Gallery

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