What Does It Mean To Be Human?
UnityC#
Studio: Personal Project
Platform: PC
Project Length: Feb, Aug, Sep 2020 (3 months)
Summary of Contribution (basically all of the game mechanics)
- Input system (follow the cursor)
- Simple physics2D collision for scoring
- Visual novel dialogue and branching system
- Audio and UI management
Achievements
- 1st prize in ITB's Pra-Gemastik competition
- Submitted as the game developement branch in Gemastik Competition
Summary of Contribution (basically all of the game mechanics)
- Input system (follow the cursor)
- Simple physics2D collision for scoring
- Visual novel dialogue and branching system
- Audio and UI management