Halo! I'm Fiqri.

Game Engineer at SeaLabs Indonesia.

A curious and a team player who really wants to code an optimized and clean product.

I'm keen to learn a new way of programming or game engines, and presents a better experience of the game.

Curriculum Vitae

SEA Labs Indonesia

Game Engineer - Full Time

Jan 2022 - Present

Released Titles:

  • Shopee Bubble
    Android, iOS in Shopee e-commerce platform

I work with an agile and fast paced team consist of game designer, project manager, game programmer and game artist to design and implement a new feature to Shopee Bobble. Not only feature, but also gaining revenue for Shopee E-commerce.

Responsibilities includes:

  • Working on 2 major version of Shopee Bubble using Phaser3.
  • Refactoring entire Shopee Bubble game into Cocos Creator Engine.
  • Making unit testing with JEST framework
  • Implementing feature to support "Double Date Event" for Shopee Bubble game
  • Implementing new game mechanic for Shopee Bubble game

Skilvul

Game Development Peer Mentor - Part Time

Sep 2022 - Dec 2022

Mentored Titles:

  • History ID
    An RPG Trivia Game for learning history of Indonesia
  • Cerita Benih Ajaib
    An RPG Game for learning one of the most famous folklore of Indonesia - Timun Mas
  • Pollutopia
    A puzzle game about saving environment, while maintaining your own economy

As a mentor, I helped university students to understand about the basic in game development. But also I helped university related to the students in grading their students' performance.

Responsibilities includes:

  • Assisted and reviewed design of the game that mentee would build.
  • Assisted mentee in programming and problem solving issue.
  • Managed the development flow to make it as tidy as possible.
  • Assisted in documentation and game pitching for their final project.

Transfree

Backend Developer - Internship

May 2020 - Aug 2020

Maintained, implemented and updated new feature in administration dashboard for finance company using mongoose library.

Responsibilities includes:

  • Helped front-end team in developing the webpage.

Apa Ya Games

Game Programmer - Indie Group

Jan 2021 - May 2021

An indie group for game design lecture in university.

Responsibilities includes:

  • Implement game mechanic especially input system.
  • Implement in-game UI system.

Another Joyful In Rain

Founder/Game Programmer - Indie Group

Jan 2019 - Dec 2020

An indie group under informatics student union - game development community.

Responsibilities includes:

  • Implement game mechanic.
  • Additional game artist.

Miscellaneous

Additional accomplishment for myself since I get invited to fill as a comittee or speaker for some game development event.

Competition:

  • MileZero Project - Judge (Feb 2022).

Mentoring:

  • Pandu Digital SMA YPS Soroako - Programming Trainer (Dec 2021).
  • Bootcamp HMIF #1 - Game Development Mentor (Feb 2019 - Mar 2019).

Professional Project

Games that I've participated professionally in game industry.

Shopee Bubble

Game Engineer

Sea Labs Indonesia

Gameplay Mechanic

  • Chameleon Bubble and its chain reaction.
  • Score Bubble.
  • TBA

Gameplay System

  • Revival System.
  • Score Multiplier System.
  • Objective System.

Gameplay UI

  • Revival UI.
  • Gameplay Header UI.
  • Level Clear UI.
  • Gift Pop Ups.

Misc

  • Bubble Interaction Unit Testing.
  • Assisting Documentation.

Personal Project

Games that I've participated as a solo or indie group.

Patto Catto

Me You and Our Dream

Electrician Simulator

Contact

LinkedIn
LinkedIn
Email
Email
Jakarta
Jakarta